Apartment Security Hero - [In Development]
Apartment Security Hero is currently in development. Version 0.1.1.
In Apartment Security Hero, you work a boring security job in a seemingly ordinary apartment complex, but everything takes a turn when a mischievous program gains control over your life. Blackmailed with life ruining information, you're forced to carry out the program's whims by seducing the residents of the apartment. Navigate relationships, explore the area, and uncover the mystery surrounding the program itself. Will you live up to the the daemons demands?
Check out the New Update
Game is currently in development, but at present features:
-9 pixel animated h scenes
-3 different characters
-4 different minigames
Planned features for apartment security hero:
+2 more fmcs
+animated scenes for 3 side fmcs
You can support me here
If you checked out the game, thank you! I'd really appreciate feedback, especially on
How long it took for you to complete the game
Were you stuck at any point during the game?
How difficult/easy was the game?
How was the pacing of the game?
This is my first game, so any and all feedback/bug reports are welcome!
Updated | 8 hours ago |
Published | 23 days ago |
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 3.4 out of 5 stars (14 total ratings) |
Author | cloudcakecherry |
Genre | Simulation |
Made with | Aseprite, Godot |
Tags | 2D, Adult, Anime, Eroge, Erotic, Hentai, No AI, NSFW, Pixel Art |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:
Development log
- Update v0.1.1 (011240425)8 hours ago
- New Apartment Security Hero update 01009042516 days ago
Comments
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all i really need to play this game is a more detailed explanation on how the virus minigame works so some help would be appreciated
I'm working on an update that has animated tutorials for all minigames. To play the minigame, you need to match the arrow on screen with your keyboard arrow key.
So far the game is great, I enjoy the idea and development of it so far and cant wait to see how the game progresses.
My one thing is I'm somewhat confused on the lock mini game, when I attempt to hold into the highlighted part, it resets back to the beginning position almost instantly, is there something I'm doing wrong or is this just something that might need to be fixed and adjusted in a later patch?
Update*
I decided to play the web version instead and found that the key minigame functioned as intended. I only found that the bug occurred on the downloaded version of the game (which as of right now the latest update was on April 10 ) and not the web version. The game works perfectly fine on web. Otherwise I hope this helped anyone who might've been confused or stuck. I'm looking forward for more updates in the future!
i don't get it at mini game. a lock game. what do i do i try hold my mouse at highlight bar and i didn't nothing. what do i do
it's a good game, but it kinda just throws you in and expects you know how to work the options, they're pretty obvious, but even then, you still have no idea what you're meant to do.
I clicked on the computer without realizing it, thinking I'd make money, but I didn't expect to get dialogue, once it was gone, I assumed that was just it, however, I clicked again, and the dialogue continued.
afterwards, I checked the cameras, the third one didn't work, I'm assuming it's for a third character to watch, but despite that, I couldn't clean at the bar area, the arcade seems pretty useless, and the store barely does anything, at best it stalls the virus with the ram you buy there.
This game is good, but it needs some updates as the buildings are just a bunch of blocks and I had no idea what each one was until I clicked on it. Not to mention that the only way to get back to your building is to press the home button, something I didn't realize until I said "fuck it" and pressed the house button, and it worked, however, I half expected it not to work.
again, good, but it needs a tutorial, bug fixes (since I can interact with the person who asks me to sweep the floor so I could get some cash (probably), but I can't actually do anything else besides talking to them.), and some extra details to the map.
please add more button context like tooltips, I have no idea what 90% if the buttons do like the sex controls seem to do nothing
it keeps locking me on the end of day screen where you pick stuff
I played the full game and would like to take this opportunity to leave my opinion. Overall, I liked the game; the basic idea of an NTR-style ntraholic is great. The locations and progression time feel quite balanced, as well as the animations and dialogue. However, it also has its downsides and things that could be improved, in my opinion (I know the game is basically in its demo, but that's why I'd like to share my thoughts).
The game has its bugs. For example, when I try to buy an item in the store and don't have enough money, it crashes automatically, and if you haven't saved the game, your progress is erased. That's frustrating. The same goes for the directional pad minigame to earn money. If I intentionally make a mistake many times in a row, the game also crashes. I don't know if this specific one is a mechanic as such, but it's still annoying to lose progress like that. Aside from that, there's also the issue of the MILF at the restaurant. I don't think anything has been implemented with her yet, so I understand that this area is only there for the married woman event. I think you shouldn't make it interactable if there isn't any character event in the game yet.
Aside from that, the appearance of the three women is basically the same. I think you should change that and make them more unique in appearance, so they don't have the same face but a different color. Also, the events with them (I'm referring to the lock) would be incredible if you improved them visually and added some kind of hotter animation, like the ones in the Peeping Dorm Manager game
.
This is something I think would give the game a significant quality boost.
Finally, there's also the issue of zooming in when you talk to the computer at night. It's annoying, and in this case, I don't understand the reason for doing it.
Anyway, I really liked your game and I'll keep up with the updates. I hope you read my comment, and to clarify, I'm not throwing shit around, I'm just trying to give constructive criticism. Sorry if it makes you feel bad.
the game got reported for being accused of spreading malware. is it safe?
Really? I'm not sure how to prevent that. Scanned it myself and nothing came up. Is this occurring with a specific program?
I tried to download it but itch stopped me because the admin said there were suspected to spread virus
I've contacted itch to see what the problem is.
Really appreciate the feedback, I'll look into the item issue. Do you remember what you were trying to buy/the amount you had when trying to buy? The crashes aren't intentional unfortunately.
I'm going to start labeling features that aren't implemented yet, currently working on an update that does this. I should've done it before releasing.
btw, there's an auto save that occurs every time the time of day changes which should hopefully mean less progress loss.
Lots of really great suggestions here.
didn't get the door key minigame, where you hold the door key with lmb, and most of the game. changing view with mouse scroll is weird. also why there's no fullscreen option available?
You have to press on the lock until the bar reaches the highlighted section. Adding the ability to pan to the sides of the screen instead of zooming in/out to get to a certain view. I might add full screen later, but it's not a priority at the moment.
bro delete that puzzle minimgame, xd we are here to fap not to think. if u wanna do a game inspired in ntraloholic you should know
I'll look into providing some sort of auto solve solution.
Played for about 10 minutes before giving up. Seems promising but I couldn't figure out what to do, I didn't play those other games this was inspired by, maybe if I had I could've figured it out. There are a lot of buttons, maybe introduce those one by one or add tooltips? During the day I was able to advance by talking to women but I couldn't figure out what to do at night. At one point got to a screen where I had to select a positive thing and a negative thing (this was not clear). Also had to resize my window to close the newspaper.
I kept wanting to to move the camera with WASD, maybe make that move the camera around or change the background so it's clear the camera isn't supposed to move.
Good luck, seems like a promising game with a little ui improvement, maybe steal it from the games you were inspired by.
Really appreciate the feedback. I'll add some in game guidance tools. I'm trying to reduce reliance on keyboard for the game (currently only the arrow matching minigame uses keyboard controls), so I don't think I'll implement a WASD system for the camera, but I'll look into implementing camera movement via mouse. At present, you can reposition the camera by pressing the camera reset button and zooming in via your mouse's scroll wheel.
Game crashed (FF, Linux Mint)
From console (loops):
Unhandled Exception: index.js:369:18
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. index.js:369:18
Parameter name: index index.js:369:18
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) <0x4079cb8 + 0x0000e> in <filename unknown>:0 index.js:369:18
at VirusReseachMinigame._Input (Godot.InputEvent inputEvent) [0x00111] in C:\Pixel\ApartmentSecurityHero\ntrsechero\assets\furniture\sec_room\screen4\virus_research_minigame\VirusReseachMinigame.cs:117 index.js:369:18
Thanks, I'll look into this.
I wasn't able to recreate the issue, so I'm not 100% sure if it's solved, but I think it was caused by some old async methods (and lack of error checking), which I've removed and replaced.
I've updated game.
Hope it's solved now.
On the latest version (got loop once):
Unhandled Exception: index.js:369:18
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. index.js:369:18
Parameter name: index index.js:369:18
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) <0x405bc08 + 0x0000e> in <filename unknown>:0 index.js:369:18
at VirusReseachMinigame._Input (Godot.InputEvent inputEvent) [0x00157] in C:\Pixel\ApartmentSecurityHero\ntrsechero\assets\furniture\sec_room\screen4\virus_research_minigame\VirusReseachMinigame.cs:131 index.js:369:18
To reproduce it's in the arrows minigame. From my understanding it's possible to put game into the state when it advances to next set, but does not reset current index.